Teachers of positive thinking and creativity. Most of the cards are mild, but you can bust out some clever ridiculous things in every round thankfully. Finding the reason we're still good helps you see the silver lining in even the most bizarre situat... Read More
The cards are too wordy for absolutely no reason. Teams are totally unnecessary with this game and having teams only makes gameplay more clumsy. Everyone's handwriting is unique and therefore it becomes obvious who wrote what.
Our grandsons- 5 and 7 love this game. I have a young cousin that struggles with reading (dyslexia) the 6 and 8 year old love it. My 6 year old grandson loves it, as do his parents.
The artwork is stunning. The pieces etched with dragons are lovely. The game is visually beautiful.
The game is unwieldy and the dragons just don't integrate well into something that seems to be all about flow. It's far too random, often getting knocked out in the first couple of turns due to the dragons and bad luck. My family plays a game every sa... Read More
All of which are waaay better. Dull as *. Very repetitive. The daikaiju make the games too fiddly.
The cardboard tiles have very rough edges and most are chipped and cracked on the corners. There is very little strategy--it becomes simply a matter of following your path around for a while, until there aren't many tiles left and someone goes out. Th... Read More