No instructions for all games advertised. Marbels are small and very difficult to handle. Worst part is that this product doesnt have a box to put it back after you are done playing.
Changes to income are usually in a circle, which matches the cylindrical piece you use to track your current income level on the player-specific board. Changes to reputation are typically in boxes, which again matches the cube that marks your reputati... Read More
The minimum age of 8+ is doable. I'm a gamer, but not a serious gamer, and this one was a little challenging to learn. The first game is always the hardest to learn and we found ourselves pulling out the instructions and tile explanation sheets almost... Read More
You have to balance your income and reputation to build up your city without digging yourself into a cash hole through too fast of population growth. You also have to maintain a stronger growth clip through planning and a bit of luck of which tiles co... Read More
The first expansion (not included) adds a great new mechanic and some extra tiles. Having an understanding of what the terms instant and recurring mean helps a lot when grasping this game. And this really adds a fun mechanic to the game that keeps eac... Read More
For those who have fond memories of the original sim city - this is a hex based sim city, abstracted a bit to work as a boardgame. Where i can't stand cataan or agricola or le havre, this one is a lot of fun.
This game punishes you for sub-optimal play. This is the first brand new game that has shown up destroyed like this.
The tile playing off the creator's name is an overtly white german sounding residential area. There are a handful of tiles that reward a disproportionate amount of money, reputation, or income and can easily break the game if they are monopolized by a... Read More